![]() He designed another gaming system called Lejendary Adventure, released in 1999. In 1983, he worked to license the D&D product line into the successful D&D cartoon series.Īfter leaving TSR in 1985 over issues with its new majority owner, Gygax continued to create role-playing game titles independently, beginning with the multi-genre Dangerous Journeys in 1992. Gygax designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a person running a D&D game (the " Dungeon Master") a rough script and ideas on how to run a particular gaming scenario. In 1977, Gygax began work on a more comprehensive version of the game, called Advanced Dungeons & Dragons. In the same year, he founded The Dragon, a magazine based around the new game. The following year, he and Arneson created D&D, which expanded on Gygax's Chainmail and included elements of the fantasy stories he loved as a child. He co-founded the company Tactical Studies Rules (TSR, Inc.) with childhood friend Don Kaye in 1973. In 1971, he helped develop Chainmail, a miniatures wargame based on medieval warfare. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con gaming convention. Gygax has been described as the father of D&D. Ernest Gary Gygax ( / ˈ ɡ aɪ ɡ æ k s/ GY-gaks) (J– March 4, 2008) was an American game designer and author best known for co-creating with Dave Arneson the pioneering role-playing game Dungeons & Dragons ( D&D). ![]()
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